«Para mi solo recorrer los caminos que tienen corazon, cualquier camino que tenga corazon. Por ahi yo recorro, y la unica prueba que vale es atravesar todo su largo. Y por ahi yo recorro mirando, mirando, sin aliento. (Per me c'è solo il viaggio su strade che hanno un cuore, qualsiasi strada abbia un cuore. Là io viaggio, e l'unica sfida che valga è attraversarla in tutta la sua lunghezza. Là io viaggio guardando, guardando, senza fiato.)» -- don Juan /Colonna sonora: ``Amon Tobin - Surge''/ ``The UNIX Time-Sharing System'', Dennis M. Ritchie and Ken Thompson -------------------------------------------------------------------- Articolo seminale su UNIX (dopo la riscrittura in C), riprendendo alcune parti salienti: «Perhaps the most important achievement of UNIX is to demonstrate that a powerful operating system for interactive use need not be expensive either in equipment or in human effort: UNIX can run on hardware costing as little as $40,000, and less than two man- years were spent on the main system software. Yet UNIX contains a number of features seldom offered even in much larger systems. It is hoped, however, the users of UNIX will find that the most important characteristics of the system are its simplicity, elegance, and ease of use.» ...e: «Perhaps paradoxically, the success of UNIX is largely due to the fact that it was not designed to meet any predefined objectives. The first version was written when one of us (Thompson), dissatisfied with the available computer facilities, discovered a little-used PDP-7 and set out to create a more hospitable environ- ment.» ``Typosquatting programming language package managers'', Nikolai Tschacher -------------------------------------------------------------------------- Il typosquatting è una pratica che viene utilizzata in particolare per i nomi di dominio. In questo blog post (che in realtà è post-tesi) Nikolai Tschacher applica questa idee ai gestori dei pacchetti dei linguaggi di programmazione. ``Programming the ENIAC: an example of why computer history is hard'', Len Shustek -------------------------------------------------------------------------------------------------------- Interessantissima riflessione sul perché scrivere la storia dell'informatica è difficile: «But it's not easy history [the computer history] to do, for several reasons. * It's contemporary. * There are no simple answers. * Any "first" is problematical. * It isn't static.» ``My Internet-Connected Home-Gadget Hell', IoS -------------------------------------------------------------------------------- Breve riflessione sull'Internet-of-Things (esaminando alcuni casi pratici).