view array.h @ 37:70902cac4170

Sort the option lists to match the comparison used to search them. duh. Also don't assert on the incpaths during shutdown.
author David A. Holland
date Sat, 30 Mar 2013 20:52:59 -0400
parents 1fbcbd58742e
children b156910b59b2
line wrap: on
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/*-
 * Copyright (c) 2009 The NetBSD Foundation, Inc.
 * All rights reserved.
 *
 * This code is derived from software contributed to The NetBSD Foundation
 * by David A. Holland.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef ARRAY_H
#define ARRAY_H

#include "inlinedefs.h" // XXX
#include "utils.h"

#define ARRAYS_CHECKED

#ifdef ARRAYS_CHECKED
#include <assert.h>
#define arrayassert assert
#else
#define arrayassert(x) ((void)(x))
#endif

////////////////////////////////////////////////////////////
// type and base operations

struct array {
	void **v;
	unsigned num, max;
};

struct array *array_create(void);
void array_destroy(struct array *);
void array_init(struct array *);
void array_cleanup(struct array *);
unsigned array_num(const struct array *);
void *array_get(const struct array *, unsigned index_);
void array_set(const struct array *, unsigned index_, void *val);
void array_setsize(struct array *, unsigned num);
void array_add(struct array *, void *val, unsigned *index_ret);
void array_insert(struct array *a, unsigned index_);
void array_remove(struct array *a, unsigned index_);

////////////////////////////////////////////////////////////
// inlining for base operations

#ifndef ARRAYINLINE
#define ARRAYINLINE __c99inline
#endif

ARRAYINLINE unsigned
array_num(const struct array *a)
{
	return a->num;
}

ARRAYINLINE void *
array_get(const struct array *a, unsigned index_)
{
	arrayassert(index_ < a->num);
	return a->v[index_];
}

ARRAYINLINE void
array_set(const struct array *a, unsigned index_, void *val)
{
	arrayassert(index_ < a->num);
	a->v[index_] = val;
}

ARRAYINLINE void
array_add(struct array *a, void *val, unsigned *index_ret)
{
	unsigned index_ = a->num;
	array_setsize(a, index_+1);
	a->v[index_] = val;
	if (index_ret != NULL) {
		*index_ret = index_;
	}
}

////////////////////////////////////////////////////////////
// bits for declaring and defining typed arrays

/*
 * Usage:
 *
 * DECLARRAY_BYTYPE(foo, bar) declares "struct foo", which is
 * an array of pointers to "bar", plus the operations on it.
 *
 * DECLARRAY(foo) is equivalent to DECLARRAY_BYTYPE(fooarray, struct foo).
 *
 * DEFARRAY_BYTYPE and DEFARRAY are the same as DECLARRAY except that
 * they define the operations, and both take an extra argument INLINE.
 * For C99 this should be INLINE in header files and empty in the
 * master source file, the same as the usage of ARRAYINLINE above and
 * in array.c.
 *
 * Example usage in e.g. item.h of some game:
 * 
 * DECLARRAY_BYTYPE(stringarray, char);
 * DECLARRAY(potion);
 * DECLARRAY(sword);
 *
 * #ifndef ITEMINLINE
 * #define ITEMINLINE INLINE
 * #endif
 *
 * DEFARRAY_BYTYPE(stringarray, char, ITEMINLINE);
 * DEFARRAY(potion, ITEMINLINE);
 * DEFARRAY(sword, ITEMINLINE);
 *
 * Then item.c would do "#define ITEMINLINE" before including item.h.
 */

#define DECLARRAY_BYTYPE(ARRAY, T) \
	struct ARRAY {						\
		struct array arr;				\
	};							\
								\
	struct ARRAY *ARRAY##_create(void);			\
	void ARRAY##_destroy(struct ARRAY *a);			\
	void ARRAY##_init(struct ARRAY *a);			\
	void ARRAY##_cleanup(struct ARRAY *a);			\
	unsigned ARRAY##_num(const struct ARRAY *a);		\
	T *ARRAY##_get(const struct ARRAY *a, unsigned index_);	\
	void ARRAY##_set(struct ARRAY *a, unsigned index_, T *val); \
	void ARRAY##_setsize(struct ARRAY *a, unsigned num);	\
	void ARRAY##_add(struct ARRAY *a, T *val, unsigned *index_ret); \
	void ARRAY##_insert(struct ARRAY *a, unsigned index_);	\
	void ARRAY##_remove(struct ARRAY *a, unsigned index_)


#define DEFARRAY_BYTYPE(ARRAY, T, INLINE) \
	INLINE void						\
	ARRAY##_init(struct ARRAY *a)				\
	{							\
		array_init(&a->arr);				\
	}							\
								\
	INLINE void						\
	ARRAY##_cleanup(struct ARRAY *a)			\
	{							\
		array_cleanup(&a->arr);				\
	}							\
								\
	INLINE struct						\
	ARRAY *ARRAY##_create(void)				\
	{							\
		struct ARRAY *a;				\
								\
		a = domalloc(sizeof(*a));			\
		ARRAY##_init(a);				\
		return a;					\
	}							\
								\
	INLINE void						\
	ARRAY##_destroy(struct ARRAY *a)			\
	{							\
		ARRAY##_cleanup(a);				\
		free(a);					\
	}							\
								\
	INLINE unsigned						\
	ARRAY##_num(const struct ARRAY *a)			\
	{							\
		return array_num(&a->arr);			\
	}							\
								\
	INLINE T *						\
	ARRAY##_get(const struct ARRAY *a, unsigned index_)	\
	{				 			\
		return (T *)array_get(&a->arr, index_);		\
	}							\
								\
	INLINE void						\
	ARRAY##_set(struct ARRAY *a, unsigned index_, T *val)	\
	{				 			\
		array_set(&a->arr, index_, (void *)val);	\
	}							\
								\
	INLINE void						\
	ARRAY##_setsize(struct ARRAY *a, unsigned num)		\
	{				 			\
		array_setsize(&a->arr, num);			\
	}							\
								\
	INLINE void						\
	ARRAY##_add(struct ARRAY *a, T *val, unsigned *ret)	\
	{				 			\
		array_add(&a->arr, (void *)val, ret);		\
	}							\
								\
	INLINE void						\
	ARRAY##_insert(struct ARRAY *a, unsigned index_)	\
	{				 			\
		array_insert(&a->arr, index_);			\
	}							\
								\
	INLINE void						\
	ARRAY##_remove(struct ARRAY *a, unsigned index_)	\
	{				 			\
		array_remove(&a->arr, index_);			\
	}

#define DECLARRAY(T) DECLARRAY_BYTYPE(T##array, struct T)
#define DEFARRAY(T, INLINE) DEFARRAY_BYTYPE(T##array, struct T, INLINE)

#define DESTROYALL_ARRAY(T, INLINE) \
	void T##array_destroyall(struct T##array *arr);	\
							\
	INLINE void					\
	T##array_destroyall(struct T##array *arr)	\
	{						\
		unsigned i, num;			\
		struct T *t;				\
							\
		num = T##array_num(arr);		\
		for (i=0; i<num; i++) {			\
			t = T##array_get(arr, i);	\
			T##_destroy(t);			\
		}					\
		T##array_setsize(arr, 0);		\
	}


////////////////////////////////////////////////////////////
// basic array types

DECLARRAY_BYTYPE(stringarray, char);
DEFARRAY_BYTYPE(stringarray, char, ARRAYINLINE);

#endif /* ARRAY_H */