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view array.h @ 1:411b28d78483
standard arrays (nearly)
author | David A. Holland |
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date | Sun, 19 Dec 2010 16:47:59 -0500 |
parents | |
children | 9c1cecba517c |
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/*- * Copyright (c) 2009 The NetBSD Foundation, Inc. * All rights reserved. * * This code is derived from software contributed to The NetBSD Foundation * by David A. Holland. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef ARRAY_H #define ARRAY_H #define ARRAYS_CHECKED #ifdef ARRAYS_CHECKED #include <assert.h> #define arrayassert assert #else #define arrayassert(x) ((void)(x)) #endif //////////////////////////////////////////////////////////// // type and base operations struct array { void **v; unsigned num, max; }; struct array *array_create(void); void array_destroy(struct array *); void array_init(struct array *); void array_cleanup(struct array *); unsigned array_num(const struct array *); void *array_get(const struct array *, unsigned index_); void array_set(const struct array *, unsigned index_, void *val); int array_setsize(struct array *, unsigned num); int array_add(struct array *, void *val, unsigned *index_ret); int array_insert(struct array *a, unsigned index_); void array_remove(struct array *a, unsigned index_); //////////////////////////////////////////////////////////// // inlining for base operations #ifndef ARRAYINLINE #define ARRAYINLINE __c99inline #endif ARRAYINLINE unsigned array_num(const struct array *a) { return a->num; } ARRAYINLINE void * array_get(const struct array *a, unsigned index_) { arrayassert(index_ < a->num); return a->v[index_]; } ARRAYINLINE void array_set(const struct array *a, unsigned index_, void *val) { arrayassert(index_ < a->num); a->v[index_] = val; } ARRAYINLINE int array_add(struct array *a, void *val, unsigned *index_ret) { unsigned index_ = a->num; if (array_setsize(a, index_+1)) { return -1; } a->v[index_] = val; if (index_ret != NULL) { *index_ret = index_; } return 0; } //////////////////////////////////////////////////////////// // bits for declaring and defining typed arrays /* * Usage: * * DECLARRAY_BYTYPE(foo, bar) declares "struct foo", which is * an array of pointers to "bar", plus the operations on it. * * DECLARRAY(foo) is equivalent to DECLARRAY_BYTYPE(fooarray, struct foo). * * DEFARRAY_BYTYPE and DEFARRAY are the same as DECLARRAY except that * they define the operations, and both take an extra argument INLINE. * For C99 this should be INLINE in header files and empty in the * master source file, the same as the usage of ARRAYINLINE above and * in array.c. * * Example usage in e.g. item.h of some game: * * DECLARRAY_BYTYPE(stringarray, char); * DECLARRAY(potion); * DECLARRAY(sword); * * #ifndef ITEMINLINE * #define ITEMINLINE INLINE * #endif * * DEFARRAY_BYTYPE(stringarray, char, ITEMINLINE); * DEFARRAY(potion, ITEMINLINE); * DEFARRAY(sword, ITEMINLINE); * * Then item.c would do "#define ITEMINLINE" before including item.h. */ #define DECLARRAY_BYTYPE(ARRAY, T) \ struct ARRAY { \ struct array arr; \ }; \ \ struct ARRAY *ARRAY##_create(void); \ void ARRAY##_destroy(struct ARRAY *a); \ void ARRAY##_init(struct ARRAY *a); \ void ARRAY##_cleanup(struct ARRAY *a); \ unsigned ARRAY##_num(const struct ARRAY *a); \ T *ARRAY##_get(const struct ARRAY *a, unsigned index_); \ void ARRAY##_set(struct ARRAY *a, unsigned index_, T *val); \ int ARRAY##_setsize(struct ARRAY *a, unsigned num); \ int ARRAY##_add(struct ARRAY *a, T *val, unsigned *index_ret); \ int ARRAY##_insert(struct ARRAY *a, unsigned index_); \ void ARRAY##_remove(struct ARRAY *a, unsigned index_) #define DEFARRAY_BYTYPE(ARRAY, T, INLINE) \ INLINE void \ ARRAY##_init(struct ARRAY *a) \ { \ array_init(&a->arr); \ } \ \ INLINE void \ ARRAY##_cleanup(struct ARRAY *a) \ { \ array_cleanup(&a->arr); \ } \ \ INLINE struct \ ARRAY *ARRAY##_create(void) \ { \ struct ARRAY *a; \ \ a = malloc(sizeof(*a)); \ if (a == NULL) { \ return NULL; \ } \ ARRAY##_init(a); \ return a; \ } \ \ INLINE void \ ARRAY##_destroy(struct ARRAY *a) \ { \ ARRAY##_cleanup(a); \ free(a); \ } \ \ INLINE unsigned \ ARRAY##_num(const struct ARRAY *a) \ { \ return array_num(&a->arr); \ } \ \ INLINE T * \ ARRAY##_get(const struct ARRAY *a, unsigned index_) \ { \ return (T *)array_get(&a->arr, index_); \ } \ \ INLINE void \ ARRAY##_set(struct ARRAY *a, unsigned index_, T *val) \ { \ array_set(&a->arr, index_, (void *)val); \ } \ \ INLINE int \ ARRAY##_setsize(struct ARRAY *a, unsigned num) \ { \ return array_setsize(&a->arr, num); \ } \ \ INLINE int \ ARRAY##_add(struct ARRAY *a, T *val, unsigned *ret) \ { \ return array_add(&a->arr, (void *)val, ret); \ } \ \ INLINE int \ ARRAY##_insert(struct ARRAY *a, unsigned index_) \ { \ return array_insert(&a->arr, index_); \ } \ \ INLINE void \ ARRAY##_remove(struct ARRAY *a, unsigned index_) \ { \ return array_remove(&a->arr, index_); \ } #define DECLARRAY(T) DECLARRAY_BYTYPE(T##array, struct T) #define DEFARRAY(T, INLINE) DEFARRAY_BYTYPE(T##array, struct T, INLINE) //////////////////////////////////////////////////////////// // basic array types DECLARRAY_BYTYPE(stringarray, char); DEFARRAY_BYTYPE(stringarray, char, ARRAYINLINE); #endif /* ARRAY_H */