view examples/dsl/screen.h @ 4:bebb2ba69e1d

maybe help with getting tex to fail properly on error
author David A. Holland
date Sat, 18 Apr 2020 17:12:17 -0400
parents 13d2b8934445
children a02e9434072e
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/*****

 AnaGram Programming Examples

 A Dos Script Language
 Screen Control Class Definitions

 Copyright 1993 Parsifal Software. All Rights Reserved.

 This software is provided 'as-is', without any express or implied
 warranty.  In no event will the authors be held liable for any damages
 arising from the use of this software.

 Permission is granted to anyone to use this software for any purpose,
 including commercial applications, and to alter it and redistribute it
 freely, subject to the following restrictions:

 1. The origin of this software must not be misrepresented; you must not
    claim that you wrote the original software. If you use this software
    in a product, an acknowledgment in the product documentation would be
    appreciated but is not required.
 2. Altered source versions must be plainly marked as such, and must not be
    misrepresented as being the original software.
 3. This notice may not be removed or altered from any source distribution.

*****/

#ifndef SCREEN_H
#define SCREEN_H

#include "pair.h"

#define COLOR(fg,bg) (((bg & 0xf) << 4) | (fg & 0xf))

#ifdef __386__
  #define INT int386
  #define COLOR_ADAPTER_ADDRESS   0XB8000
#else
  #define INT int86
  #define COLOR_ADAPTER_ADDRESS   0XB8000000
#endif


// char_cell class

class char_cell {
public:
  unsigned char data, color;
  char_cell() {data = color = 0;}
  char_cell(int d, int c) {
    data = (unsigned char) d, color = (unsigned char) c;
  }
  char_cell(int d, int fg, int bg) {
    data = (unsigned char) d, color = (unsigned char) COLOR(fg,bg);
  }
  char_cell &operator = (int d) {
    data = (unsigned char) d;
    return *this;
  }
};


// Protect Display

class protect_display {
  char_cell *p;
  unsigned n;
  pair<int> cursor_position;
public:
  protect_display();
  ~protect_display();
};


// Screen Rectangle class

class screen_rect{
public:
  pair <int> pos, size;              // position and size of screen_rect
  pair <int> jm;                     // justification mode

// No constructors or destructors defined

// Build a screen rectangle at absolute coordinates
  friend screen_rect at(int, int, int);

// Build a screen rectangle at relative coordinates
  screen_rect at(int,int,int = 0);

// Build a single line rectange at absolute coordinates
  friend screen_rect line(int, int, int, int = 0);

// Build a single line rectangle at relative coordinates
  screen_rect line(int,int,int,int = 0) const;

// Read the contents of a screen rectangle
  friend char_cell *contents(const screen_rect &);

// Set the contents of a screen rectangle
  screen_rect &operator << (const char_cell *);

// Build a sub-rectangle of given width, depth
  screen_rect rect(int w, int d, int jm = 11);

// Draw a box around a screen rectangle
  friend screen_rect box(screen_rect);

// Display data in rectangle
  screen_rect &operator << (const char_cell &p);
  screen_rect &operator << (const int);
  screen_rect &operator << (const char *s);

// Tint a rectangle
   screen_rect &tint(int color);
   screen_rect &tint(int fg, int bg);

// Set cursor relative to rectangle
  screen_rect &set_cursor(const int = 0, const int = 0);
};

screen_rect at(int, int, int = 0);

#endif