view anagram/vaclgui/agrect.cpp @ 21:1c9dac05d040

Add lint-style FALLTHROUGH annotations to fallthrough cases. (in the parse engine and thus the output code) Document this, because the old output causes warnings with gcc10.
author David A. Holland
date Mon, 13 Jun 2022 00:04:38 -0400
parents 13d2b8934445
children
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/*
 * AnaGram, A System for Syntax Directed Programming
 * Copyright 1997-2002 Parsifal Software. All Rights Reserved.
 * See the file COPYING for license and usage terms.
 *
 * agrect.cpp
 */

#include "agrect.hpp"


AgQuadrant opposite(AgQuadrant corner) {
  return (AgQuadrant) ((int) corner ^ 3);
}

AgRectangle::AgRectangle(RECT r) {
  pos = cint(r.left, r.top);
  sz = cint(r.right - r.left, r.bottom - r.top);
}

AgRectangle::AgRectangle(IWindow *w) : anchor(upperLeft) {
  pos = w->position();
  sz = w->size();
}

AgRectangle::AgRectangle(cint size_)
  : pos(0,0)
  , sz(size_)
  , anchor(upperLeft)
{}

AgRectangle::AgRectangle(cint loc, cint size_, AgQuadrant whichQuadrant)
  : pos(loc)
  , sz(size_)
  , anchor(whichQuadrant)
{
  switch (anchor) {
    case upperRight: pos.y -= sz.y; break;
    case upperLeft:  pos.y -= sz.y; /* fallthrough */
    case lowerLeft:  pos.x -= sz.x; break;
  }
}

cint AgRectangle::position(AgQuadrant whichCorner) {
  cint where = pos;
  switch (whichCorner) {
    case lowerLeft:  where.y += sz.y; break;
    case lowerRight: where.y += sz.y; /* fallthrough */
    case upperRight: where.x += sz.x; break;
  }
  return where;
}

AgRectangle &AgRectangle::setSize(cint s) {
  cint pos = position(anchor);
  sz = s;
  switch (anchor) {
    case upperRight: pos.y -= sz.y; break;
    case upperLeft:  pos.y -= sz.y; /* fallthrough */
    case lowerLeft:  pos.x -= sz.x; break;
  }
  return *this;
}

AgRectangle AgRectangle::intersection(AgRectangle &r) {
  cint loc = lrci(pos, r.pos);
  cint lr = ulci(pos+sz, r.pos + r.sz);
  lr = lrci(loc,lr);
  return AgRectangle(loc, lr - loc);
}

AgRectangle &AgRectangle::limit(cint size) {
  sz = ulci(sz, size);
  pos = ulci(pos, size - sz);
  pos = lrci(pos, cint(0, 0));
  return *this;
}

AgRectangle AgRectangle::desktop() {
  RECT r;
  SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
  AgRectangle rect(r);
  return rect;
}

int AgRectangle::operator < (const AgRectangle &r) const {
  if (pos < r.pos) {
    return 1;
  }
  if (r.pos > pos) {
    return 0;
  }
  return sz < r.sz;
}

LayoutRef::LayoutRef(AgRectangle &r) {
  int i;
  for (i = upperLeft; i <= lowerRight; i++) {
    AgQuadrant ic = (AgQuadrant) i;
    corner[ic] = r.position(ic);
  }
  stack.push(r);
}

int LayoutRef::overlap(AgRectangle &r) {
  int n = stack.size();
  int area = 0;
  while (n--) {
    area += r.intersection(stack[n]).area();
  }
  return area;
}

void LayoutRef::merge(AgRectangle &r) {
  stack.push(r);
  int i;
  for (i = upperLeft; i <= lowerRight; i++) {
    AgQuadrant ic = (AgQuadrant) i;
    cint rCorner = r.position(ic);
    switch (ic) {
      case upperLeft: {
        if (rCorner.y < corner[ic].y
          || rCorner.y == corner[ic].y && rCorner.x < corner[ic].x) {
          corner[ic] = rCorner;
        }
        break;
      }
      case upperRight: {
        if (rCorner.y < corner[ic].y
          || rCorner.y == corner[ic].y && rCorner.x > corner[ic].x) {
          corner[ic] = rCorner;
        }
        break;
      }
      case lowerLeft: {
        if (rCorner.y > corner[ic].y
          || rCorner.y == corner[ic].y && rCorner.x > corner[ic].x) {
          corner[ic] = rCorner;
        }
        break;
      }
      case lowerRight: {
        if (rCorner.y > corner[ic].y
          || rCorner.y == corner[ic].y && rCorner.x > corner[ic].x) {
          corner[ic] = rCorner;
        }
        break;
      }
    }
  }
}